Part I The Development of Social Design
The movement of social design
took form as a result of frequent critiques of the prevalent trend
of formalism in architecture. Formalism conceived of buildings
more as sculpture than human habitat. Growing numbers of architects
shifted their focus to the needs of building occupants, turning
to social sciences as a source of reliable information about behavior
and well-being. The liaison between design and the behavioral
sciences gave rise to the concept of social design. Sommer
(1983) defined social design:
Social design is working with people rather than for them;
involving people in the planning and management of the spaces
around them; educating them to use the environment wisely and
creatively to achieve a harmonious balance between the social,
physical, and natural environment;.., social designers cannot
achieve these objectives working by themselves. The goals can
be realized only within the structures of larger organizations,
which include the people for whom a given project is planned.
The following table illustrates
key differences between social and formalistic design practices.
For example, social design emphasizes human-oriented as compared
to institution-oriented procedures and implementation.
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Social designers are distinguished from more traditional counterparts by an explicit and primary commitment to the occupants. The litmus test of a social designer is the attempt to obtain systematic input form present or future occupants. The term social design reflects the combination of participatory planning methods and social science concepts. In particular, behavioral science refers to academic fields as anthropology, psychology, sociology, psychiatry and human geography. Behavioral science input will most likely occur at programming stage through needs analysis or consultation, and later during post-occupancy evaluation (POE).
The major theoretical influences upon social design came from
ecology and humanistic psychology. The cardinal assumption of
ecological theory is interdependence-everything is connected,
and a change in any aspect will ripple throughout a system. Humanist
psychology assumes that people develop and respond to an outside
environment. Humanistic psychology emphasized the legitimacy of
individual experience and the potential for human growth.
According to Sommer, divisions of social design include user input
and control and behavioral science. Use input and control covers
participatory design and vernacular art and architecture; Behavioral
science included the following steps: user needs analysis, consultation,
post-occupancy evaluation, and design research.
Part II Key Processes of Social Design
User Needs Analysis (UNA)
Needs analysis of building occupants is a defining feature of
social design. At the outset, designers rely on needs they inferred
and extrapolated from basic research studies and from theory.
The distinctive feature of UNA (User Needs Analysis) is that it
is carried out in a systematic manner. This requires the use of
standardized techniques for collecting information (interviews,
questionnaires) and some sampling of occupants and their activities.
An assumption in a needs assessment survey is that potential occupants
know what they want and can communicate this to the designer.
Social designers may use drawings, models, color schemes that
are tangible to the prospective occupants. The needs assessment
survey will be more meaningful when social designers have spent
some time with the occupants and know their needs.
Bringing In a Behavioral Consultant
The quickest way to obtain social science input is to bring social
scientist into the planning sessions as a consultant. Social scientists
can be a consultant to the architect, to the developers or owners,
and to public agencies, and community groups. Bringing the behavioral
consultant into planning and design can remedy limitations of
UNA, such as extended time and costs involved, unidentifiable
potential occupants, and the widening gap in knowledge between
designers and occupants. The most crucial task of consultants
is to identify the clients. There is evidence that behavioral
consultants can have more impact working directly for the client
than for the architect. Whatever the roles the behavioral consultants
may assume, they can contribute most effectively to the design
process if they are brought in before all the major decisions
have been made.
Direct Participation of Occupants
Obviously, the most direct means of including user opinion is
to have the occupants themselves present in the design sessions.
Unfortunately, direct participation of occupants is the most frustrating
and most difficult means of seeking input. User participation
rests on the assumption that the environment is composed of small
pieces or units that can be planned separately, but must fit together
into a larger meaningful whole.
The scale of the building determines the proportion of occupants
that can be involved. The smaller project, the more feasible it
is for people to share in the planning process. A successful participation
requires the following conditions:
1. A client who consciously seeks to promote the well-being and
morale of the occupants.
2. Designers with big ears willing to listen to the occupants.
3. Occupants willing to commit themselves to the hard work of
learning necessary knowledge to contribute effectively to the
design process.
4. Sufficient time and freedom from pressure for designers and
occupants to develop productive working relationships.
5. Information aids and tools to facilitate the work between professional
architects and lay people.
Despite some overlapping participatory design means, the entire
group does the planning, whereas needs analysis is pre-design
and part of the programming phrase. Education regarding process
activities is a crucial prerequisite for successful user participation.
Post-Occupancy Evaluation (POE)
There is increasing recognition that systematic examination of
working buildings can provide useful information. POE can encompass
something as large as a housing project or as small as a single
item, such as lighting and color. The most prevalent form of POE
is standardized survey questions. Designers, clients and occupants
should participate in the development of survey questions. Evaluation
is more than a list of weaknesses and problems, but also about
the good that can guide future design. The chief obstacle of POE
is the cost in time, effort, and dollars.
In some way, POE can be used to determine whether the design resulting
from a needs analysis has been successful. POE is distinguished
from academic research in that: (a) It tends to focus on single
type of building; (b) The investigator describes rather than manipulates
or changes a setting; (c) The work is conducted under natural
conditions rather than in a laboratory; (d) the major goal of
study is application of the results to improve the same or similar
setting. POE is a hands-on approach that often requires the investigator
to spend some time in the project after completion.
Part III The Question Of Productivity
As with all other architects, social designers are also haunted
with the question of productivity. In the case of the design of
school buildings, will attractive and stimulating classrooms lead
to higher student test scores?
Sommer clarified that before answering the question of productivity,
one must recognize the crucial difference between user response
to a building and productivity gains. Both UNA and POE are methods
of assessing responses to the environment rather than directly
measuring gains in output. Sommer doubted the assumption that
output gains can be traced to specific design elements. Another
problem with the productivity question involves the nature of
proof that design makes a difference. Sommer was pessimistic about
the long-range possibilities for demonstrating productivity effects
of design changes, but he was optimistic regarding the possibilities
for demonstrating behavioral effects of design changes.
What is of concern from the reviewers'
standpoint revolves around what we know about student behavior
in schools. We may rightfully assume that behavior influences
student outcomes. So, if design elements influence behavior, then
it is logical to assume that they indirectly influence output.
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Part IV Implications
The concept of social design has
revolutionary implications for the design of school buildings
or learning environments. Too often, the schools are designed
and built on a factory model. Social design calls for two crucial
procedures in school design: The introduction of behavioral science
and various forms of participation by occupants.*
Social design necessitates the needs analysis of students, faculty,
and community in school building design. This can be achieved
in various forms, such as employing an external behavioral consultant
or including students and faculty in the design process. It is
also preferable to conduct Post-Occupancy Evaluations to benefit
future design. Finally,
it is realistic to attempt to evaluate the school design by assessing
the students' behavioral response to the environment, and somehow
to relate design to the rather slippery benchmark of student achievement
scores and other outcomes.*
This book is definitely worthy of a place on any educational planner's
or architect's reading list. How the physical environment influences
behavior should be of major concern in all planning and design
activities, and especially in master planning for educational
facilities.*
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* Reviewers' comments.