“In Search of Lost Wisdom”
Dr. Lloyd Rieber – October 21, 2010
This presentation by the Director of Innovation in Teaching and Technology provides a brief introduction to the idea behind the “Innovation 20/20 Series,” as well as a look into using gaming to infuse innovation into teaching. Lloyd talks about an online game he designed to teach task analysis, an important and fundamental skill in instructional design. The game is played online asynchronously over about 5 days. To play the game, each student in the course takes on two roles: 1) the “writer of lost wisdom,” that is, a task analysis of some everyday procedure or topic; and 2) archaeologist in the year 4028 who “discovers” all of these examples of lost wisdom and has to try to guess the identity of each.
Click here to read an essay Lloyd wrote about this game that appeared in “Chalk Talk,” a book recently published by the UGA Teaching Academy.
