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Researchers Bring Virtual Gorilla to Life at Zoo Atlanta
Twenty-four youngsters attending a Zoo Atlanta summer day camp July 22-26 got a rare opportunity to experience first-hand what it is like to “be a gorilla” through a virtual reality program run by University of Georgia education researchers. The Virtual Gorilla program allowed the 5th-7th grade campers to assume the role of an adolescent ape in the world of a gorilla family, said Ken Hay, director of the project and a research scientist in the Learning and Performance Support Lab of UGA’s College of Education.
Learners enter the virtual 3D habitat and test their models by
interacting with the gorillas. The project combines the use of modeling
tools and video-streaming experiences with on-site observations and immersive
experiences to transform the descriptive nature of animal behavior education
into new education where learners are developing 3D animal behavior models
of gorillas.
“The program is focused on gorilla motion – form and function, and on
gorilla troop interactions. The students will learn how scientists study
real gorilla and how scientists create models,” said Hay. “By creating
models, students must focus in a very detailed way how gorilla move and
interact. The models are runnable, so they can see if their ideas really
work and if they don’t – what their limitations might be.”
The current Virtual Gorilla Exhibit at Zoo Atlanta is an immersive virtual reality rendition of the Gorilla Exhibit originally developed by the Virtual Environment Group at Georgia Tech. The current project is developing tools that facilitate learners developing their own gorilla models. “Instead of going into the virtual space to learn from someone else’s model, learners will go into the virtual space to test their own models. The construction and testing of their models is where we believe the greatest learning is possible,” said Hay.
The program is part of research funded by a $1.07 million National Science Foundation grant. Hay, an assistant professor in instructional technology is directing the project , along with Lynn Bryan and Norm Thomson, both assistant professors in science education. Hay’s career has included research and development in a diverse range of advanced applications of technology to learning. Earlier work included robotics for severely physically disabled students to enable them to conduct science experiments, real-time weather map and movie Internet service BlueSkies, and student composition of multimedia documents. Tuesday, July 16, 2002
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